Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Law's Order

You may spend 1 trade good or 1 commodity at the start of any player's turn to treat all laws as blank until the end of that turn.
The Council KeleresFaction ability

You may spend 1 trade good or 1 commodity at the start of any player's turn to treat all laws as blank until the end of that turn.

Source: Thunder's Edge

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  • The blanked laws come back into effect at the end of the turn.
  • If this ability is used, all laws are blanked. The Keleres player cannot choose for some laws to remain in effect.
  • If the Keleres player owns the Political Censure law, they will not lose a victory point when it is blanked, and they may use action cards during this turn.
    • If the Keleres player then uses the Repeal Law action card, targeting the Political Censure law, then it will be discarded without the Keleres player losing the victory point.
  • The Keleres player and all of the other players treat all laws as blank for the turn.