Promissory Notes
Promissory Notes
Absol's Political Secret
When you cast votes: You may exhaust up to 3 of the (color) player's planets and cast votes as if you controlled the exhausted planets. Then return this card to the (color) player.
Alliance
When you receive this card, if you are not the (color) player, you must place it faceup in your play area. While this card is in your play area, you can use the (color) player's commander ability, if it is unlocked. If you activate a system that contains 1 or more of the (color) player's units, return this card to the (color) player.
Ceasefire
After the (color) player activates a system that contains 1 or more of your units: The (color) player cannot move units to the active system. Then, return this card to the (color) player.
Political Secret
When an agenda is revealed: The (color) player cannot vote, play action cards, or use faction abilities until after that agenda has been resolved. Then, return this card to the (color) player.
Political Secret
When you cast votes: You may exhaust up to 3 planets of the [color] player and cast additional votes equal to influence of these planets. You can't play this card if you received a promissory note in a transaction with the [color] player during this agenda. Then, after all players cast their votes, return this card to the [color] player.
Support for the Throne
When you receive this card, if you are not the (color) player, you must place it faceup in your play area and gain 1 victory point. If you activate a system that contains 1 or more of the (color) player's units, or if the (color) player is eliminated, lose 1 victory point and return this card to the (color) player.
Support for the Throne
When you receive this card and you are not the [color] player, place it in your play area. After the Score Objectives step, if this card has no tokens and your Support for the Throne is not in the [color] player's play area, place your control token on this card. Then, if no other player has a token on any Support for the Throne, place an additional token; gain 1 VP for each token on this card. If the [color] player is eliminated, or if you activate a system containing their units, lose VPs equal to the number of tokens on this card, discard them, and return this card to the [color] player.
Trade Agreement
When the (color) player replenishes commodities: The (color) player gives you all of their commodities. Then, return this card to the (color) player.