Secret Objectives
Secret Objectives
Adapt New Strategies
Own 2 faction technologies. "Valefar Assimilator" technologies do not count toward this objective.
Adapt New Strategies
Own 2 faction technologies and control 2 planets, each with a technology specialty matching the prerequisite color of any of those technologies. A "Valefar Assimilator" technology counts only if it is currently copying another faction's technology.
Adapt New Strategies
Own 2 faction technologies. "Valefar Assimilator" technologies do not count toward this objective.
Become a Martyr
Lose control of a planet in a home system.
Become a Martyr
Lose control of a planet in a home system.
Become the Gatekeeper
Have 1 or more ships in a system that contains an alpha wormhole and 1 or more ships in a system that contains a beta wormhole.
Become the Gatekeeper
Have 1 or more ships in a system that contains an alpha wormhole and 1 or more ships in a different system that contains a beta wormhole.
Become the Gatekeeper
Have 1 or more ships in a system that contains an alpha wormhole and 1 or more ships in a system that contains a beta wormhole.
Betray a Friend
Win a combat against a player whose promissory note you had in your play area at the start of your tactical action.
Brave the Void
Win a combat in an anomaly.
Brave the Void
Win a space combat in an anomaly against a player and have 3 or more ground forces in the space area of the active system.
Brave the Void
Win a combat in an anomaly.
Control the Region
Have 1 or more ships in 6 systems.
Control the Region
Have 1 or more ships in 6 systems.
Cut Supply Lines
Have 1 or more ships in the same system as another player's space dock.
Cut Supply Lines
Have 1 or more ships in the same system as another player's space dock.
Darken the Skies
Win a combat in another player's home system.
Darken the Skies
Win a combat in another player's home system.
Defend a Great Work
Have a monument on the game board and at least 3 ground forces on its planet or in its space area.
Defy Space and Time
Have units in the wormhole nexus.
Defy Space and Time
Have units in the wormhole nexus.
Demonstrate Your Power
Have 3 or more non-fighter ships in the active system at the end of a space combat.
Demonstrate Your Power
Win a space combat against a player and have 5 or more non-fighter ships in the active system.
Demonstrate Your Power
Have 3 or more non-fighter ships in the active system at the end of a space combat.
Destroy Heretical Works
Purge 2 of your relic fragments of any type.
Destroy Heretical Works
Purge 2 of your relic fragments of any type.
Destroy Their Greatest Ship
Destroy another player's war sun or flagship.
Destroy Their Greatest Ship
Destroy another player's war sun or flagship.
Dictate Policy
There are 3 or more laws in play.
Dictate Policy
A "For" outcome of a law is resolved and it is the third or later law in play.
Drive the Debate
You or a planet you control are elected by an agenda.
Establish a Perimeter
Have 4 PDS units on the game board.
Establish a Perimeter
Have 4 PDS units on the game board.
Establish Hegemony
Control planets that have a combined influence value of at least 12.
Establish Hegemony
Control planets outside of your home system that have a combined influence value of at least 12.
Establish Hegemony
Control planets that have a combined influence value of at least 12.
Fight with Precision
Use ANTI-FIGHTER BARRAGE to destroy the last of a player's fighters in a system.
Fight with Precision
Destroy the last of a player's fighters in the active system during the anti-fighter barrage step.
Fight with Precision
Destroy the last of a player's fighters in the active system during the anti-fighter barrage step.
Forge an Alliance
Control 4 cultural planets.
Forge an Alliance
Control 4 cultural planets.
Form a Spy Network
Discard 5 action cards.
Form a Spy Network
Discard 5 action cards.
Foster Cohesion
Be neighbors with all other players.
Foster Cohesion
Be neighbors with all other players and have at least 2 neighbors that are not neighbors with each other.
Foster Cohesion
Be neighbors with all other players.
Fuel the War Machine
Have 3 space docks on the game board.
Fuel the War Machine
Have 3 space docks in systems not adjacent to each other.
Fuel the War Machine
Have 3 space docks on the game board.
Gather a Mighty Fleet
Have 5 dreadnoughts on the game board.
Gather a Mighty Fleet
Have dreadnoughts in 5 systems other than your home system.
Gather a Mighty Fleet
Have 5 dreadnoughts on the game board.
Hoard Raw Materials
Control planets that have a combined resource value of at least 12.
Hoard Raw Materials
Control planets outside of your home system that have a combined resource value of at least 12.
Hoard Raw Materials
Control planets that have a combined resource value of at least 12.
Learn the Secrets of the Cosmos
Have 1 or more ships in 3 systems that are each adjacent to an anomaly.
Learn the Secrets of the Cosmos
Have 1 or more ships in 3 systems that are each adjacent to a different anomaly.
Learn the Secrets of the Cosmos
Have 1 or more ships in 3 systems that are each adjacent to an anomaly.
Make an Example of Their World
Use BOMBARDMENT to destroy the last of a player's ground forces on a planet.
Make an Example of Their World
Destroy the last of a player's ground forces on a planet during the bombardment step.
Make an Example of Their World
Destroy the last of a player's ground forces on a planet during the bombardment step.
Master the Laws of Physics
Own 4 technologies of the same color.
Master the Laws of Physics
Own 4 technologies of the same color and control a planet that has a technology specialty of that color.
Master the Laws of Physics
Own 4 technologies of the same color.
Mechanize the Military
Have 1 mech on each of 4 planets.
Mechanize the Military
Have mechs on planets in 4 systems other than your home system.
Mechanize the Military
Have 1 mech on each of 4 planets.
Mine Rare Metals
Control 4 hazardous planets.
Mine Rare Metals
Control 4 hazardous planets.
Monopolize Production
Control 4 industrial planets.
Monopolize Production
Control 4 industrial planets.
Occupy the Fringe
Have 9 or more ground forces on a planet that does not contain 1 of your space docks.
Occupy the Fringe
Have 9 or more ground forces on a planet that does not contain 1 of your space docks.
Occupy the Seat of the Empire
Control Mecatol Rex and have 3 or more ships in its system.
Occupy the Seat of the Empire
Control Mecatol Rex and have 3 or more ships in its system.
Produce en Masse
Have units with a combined PRODUCTION value of at least 8 in a single system.
Produce en Masse
Have units with a combined PRODUCTION value of at least 8 in a single system.
Prove Endurance
Be the last player to pass during a game round.
Prove Endurance
Be the last player to pass during a game round.
Seize an Icon
Control a legendary planet.
Seize an Icon
Control 2 legendary planets outside of your home system.
Seize an Icon
Control a legendary planet.
Spark a Rebellion
Win a combat against a player who has the most victory points.
Spark a Rebellion
Win a combat against a player who has the most victory points and more than you.
Spark a Rebellion
Win a combat against a player who has the most victory points.
Stake Your Claim
Control a planet in a system that contains a planet controlled by another player.
Stake Your Claim
Control a planet in a system that contains a planet controlled by another player.
Strengthen Bonds
Have another player's promissory note in your play area.
Strengthen Bonds
Have promissory notes in your play area from at least 2 different players.
Threaten Enemies
Have 1 or more ships in a system that is adjacent to another player's home system.
Threaten Enemies
Have 3 or more non-fighter ships in a system that is adjacent to another player's home system.
Threaten Enemies
Have 1 or more ships in a system that is adjacent to another player's home system.
Topple a Monument
Destroy another player's monument during a tactical action.
Turn Their Fleets to Dust
Use SPACE CANNON to destroy the last of a player's ships in a system.
Turn Their Fleets to Dust
Destroy the last of a player's non-fighter ships in the active system during the space cannon offense step.
Turn Their Fleets to Dust
Destroy the last of a player's non-fighter ships in the active system during the space cannon offense step.
Unveil Flagship
Win a space combat in a system that contains your flagship. You cannot score this objective if your flagship is destroyed in the combat.
Unveil Flagship
Win a space combat against a player and have your flagship and 3 or more fighters in the active system.
Unveil Flagship
Win a space combat in a system that contains your flagship. You cannot score this objective if your flagship is destroyed in the combat.