Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Strategy Cards

16 shown – use the Your game build menu to change which sources appear.

Strategy Cards

Leadership

Initiative 1

Primary: Gain 3 command tokens. Spend any amount of influence to gain 1 command token for every 3 influence spent. Secondary: Spend any amount of influence to gain 1 command token for every 3 influence spent.

Base game

Lux

Initiative 1

Primary: Gain 3 command tokens. Spend any amount of influence to gain 1 command token for every 3 influence spent. Secondary: Spend any amount of influence to gain 1 command token for every 3 influence spent.

Twilight's Fall

Diplomacy

Initiative 2

Primary: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready each exhausted planet you control in that system. Secondary: Spend 1 token from your strategy pool to ready up to 2 exhausted planets.

Base game

Diplomacy

Initiative 2

Primary: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in that system. Then, ready up to 2 exhausted planets you control. Secondary: Spend 1 token from your strategy pool to ready up to 2 exhausted planets you control.

Prophecy of Kings

Noctis

Initiative 2

Primary: Initiate a genome splice. Ready up to 2 planets. Secondary: Spend 1 token from your strategy pool to participate in the genome splice.

Twilight's Fall

Politics

Initiative 3

Primary: Choose a player other than the speaker. That player gains the speaker token. Draw 2 action cards. Look at the top 2 cards of the agenda deck. Place each card on the top or bottom of the deck in any order. Secondary: Spend 1 token from your strategy pool to draw 2 action cards.

Base game

Tyrannus

Initiative 3

Primary: Choose a player other than the speaker. That player gains the speaker token. Choose a player other than the speaker or tyrant. That player gains the benediction token. Draw 2 action cards. Secondary: Spend 1 token from your strategy pool to draw 2 action cards.

Twilight's Fall

Civitas

Initiative 4

Primary: Either place 1 structure on a planet you control or use the PRODUCTION ability of 1 of your space docks. Place 1 structure on a planet you control. Secondary: Spend 1 token from your strategy pool to place 1 structure on a planet you control.

Twilight's Fall

Construction

Initiative 4

Primary: Place 1 PDS or 1 space dock on a planet you control. Place 1 PDS on a planet you control. Secondary: Place 1 token from your strategy pool in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system.

Base game

Construction

Initiative 4

Primary: Place 1 PDS or 1 space dock on a planet you control. Place 1 PDS on a planet you control. Secondary: Spend 1 token from your strategy pool and place it in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system.

Prophecy of Kings

Construction

Initiative 4

Primary: Either place 1 structure on a planet you control or use the PRODUCTION ability of 1 of your space docks. Place 1 structure on a planet you control. Secondary: Spend 1 token from your strategy pool to place 1 structure on a planet you control.

Thunder's Edge

Amicus

Initiative 5

Primary: Gain 3 trade goods. Replenish commodities. Choose any number of other players. Those players use the secondary ability of this strategy card without spending a command token. Secondary: Spend 1 token from your strategy pool to replenish commodities.

Twilight's Fall

Trade

Initiative 5

Primary: Gain 3 trade goods. Replenish commodities. Choose any number of other players. Those players use the secondary ability of this strategy card without spending a command token. Secondary: Spend 1 token from your strategy pool to replenish commodities.

Base game

Calamitas

Initiative 6

Primary: Initiate a unit upgrade splice. Resolve the PRODUCTION abilities of your units in 1 system. Secondary: Spend 1 token from your strategy pool and 4 resources to either participate in the unit upgrade splice or use the PRODUCTION abilities of the units in your home system.

Twilight's Fall

Warfare

Initiative 6

Primary: Remove 1 of your command tokens from the game board; then, gain 1 command token. Redistribute any number of the command tokens on your command sheet. Secondary: Spend 1 token from your strategy pool to use the PRODUCTION ability of 1 of your space docks in your home system.

Base game

Warfare

Initiative 6

Primary: Perform a tactical action in any system without placing a command token, even if the system already has your command token in it; that system still counts as being activated. You may redistribute your command tokens before and after this action. Secondary: Spend 1 token from your strategy pool to use the PRODUCTION abilities of the units in your home system.

Thunder's Edge

Magmus

Initiative 7

Primary: Initiate an ability splice. You may spend 3 resources and 3 influence to add 1 additional ability to the pool; if you do, after each player has chosen, it passes back to you and you take an additional ability. Secondary: Spend 1 token from your strategy pool and 3 resources or 3 influence to participate in the ability splice.

Twilight's Fall

Technology

Initiative 7

Primary: Research 1 technology. Spend 6 resources to research 1 technology. Secondary: Spend 1 token from your strategy pool and 4 resources to research 1 technology.

Base game

Aeterna

Initiative 8

Primary: Immediately score 1 public objective if you fulfill its requirements; otherwise, draw 1 paradigm. Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective. Secondary: Spend 1 token from your strategy pool to draw 1 secret objective or 1 paradigm.

Twilight's Fall

Imperial

Initiative 8

Primary: Immediately score 1 public objective if you fulfill its requirements. Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective. Secondary: Spend 1 token from your strategy pool to draw 1 secret objective.

Base game