Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Nav Suite

After you activate a system: During the "Movement" step of this tactical action, ignore the effect of anomalies.
Action card

After you activate a system:

During the "Movement" step of this tactical action, ignore the effect of anomalies.

1in the deck
–chance to draw
Nocomponent action

Source: Prophecy of Kings

ClarificationsSelect rulings confidence level

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  • Wormholes are not anomalies.
  • An anomaly will retain its regular effect if a player retreats.
  • A player may move ships through or into an asteroid field without the Antimass Deflectors technology. After moving into, those ships may remain there and move out during a later action without harm.
  • A player may move ships through or out of a gravity rift without rolling for removal. Those ships will not get +1 to their move value.
  • A player may move ships through a nebula. Ships moving out of a nebula retain their normal move value.
  • A player may move ships through or into a supernova. After moving into, those ships may remain there and move out during a later action without harm.
  • Other players cannot ignore the effect of anomalies during this tactical action.

Interactions

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Foresight

  • The Naalu player will still be affected by anomalies if they use their FORESIGHT faction ability.