Uprising
ACTION: Exhaust 1 non-home planet controlled by another player. Then gain trade goods equal to its resource value.Action card
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Elect
ACTION:
Exhaust 1 non-home planet controlled by another player. Then gain trade goods equal to its resource value.
1in the deck
–chance to draw
Yescomponent action
ClarificationsSelect rulings confidence level
tirules.com
- Uprising cannot be played if all planets owned by each other player is exhausted.
- Uprising cannot target an exhausted planet.
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Interactions
tirules.com
- Other players cannot use the influence value when they gain trade goods from the Uprising action card if they choose to exhaust one of the Xxcha player’s planets.
- Other players cannot use the influence value when they gain trade goods from the Uprising action card if they choose to exhaust one of the Xxcha player’s planets.
- If a player has one of their planets with a technology specialty targeted with the Uprising action card, they cannot use Psychoarchaeology in response to gain a trade good.
- The Triad cannot be exhausted by the Uprising action card.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord