Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Cosmic Phenomena Study

For: Anomalies are adjusted as follows: - Nebulae: The defender applies +3 to each combat roll of their ships instead. - Asteroid Fields: Fighters that do not have a move value do not participate in space combat. - Supernovas: When a player resolves the PRODUCTION abilities of 1 or more of their units in a supernova or in adjacent systems, reduce the combined cost of the produced units by 1. - Gravity Rifts: For each of their ships, a player may apply an additional +1 to their move value; if they do, that ship is removed on a result of 1–5. - Entropic Scars: At the start of the status phase, place 1 frontier token in its system. Against: No effect. The dissenter: Resolve their units' PRODUCTION abilities in 1 system.
Agenda – Law

Law

For: Anomalies are adjusted as follows:

- Nebulae: The defender applies +3 to each combat roll of their ships instead.

- Asteroid Fields: Fighters that do not have a move value do not participate in space combat.

- Supernovas: When a player resolves the PRODUCTION abilities of 1 or more of their units in a supernova or in adjacent systems, reduce the combined cost of the produced units by 1.

- Gravity Rifts: For each of their ships, a player may apply an additional +1 to their move value; if they do, that ship is removed on a result of 1–5.

- Entropic Scars: At the start of the status phase, place 1 frontier token in its system.

Against: No effect.

The dissenter: Resolve their units' PRODUCTION abilities in 1 system.

1in the deck
–chance to draw

Source: Black Spectrum – Agenda Pack