Council's Whip
Elect Player The elected player gains this card. When a player gains this card, they place 2 of their control tokens on it. When an agenda is revealed, for each token on this card, the owner draws 1 action card. Then, they may remove 1 token from this card to discard that agenda and draw a new one. After an agenda is revealed, the owner of this card must predict the outcome. Each other player casting votes on a different outcome has their total votes cast reduced by the number of tokens on this card. If the prediction is correct, the owner places 1 additional token on this card. Otherwise, remove all tokens from this card and attach it to Politics. After a player resolves the primary ability of Politics, they give this card to a player other than the speaker.This is just a preview.This version is not currently in your build – your build uses the version.
Law
Elect Player
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The elected player gains this card. When a player gains this card, they place 2 of their control tokens on it.
When an agenda is revealed, for each token on this card, the owner draws 1 action card. Then, they may remove 1 token from this card to discard that agenda and draw a new one.
After an agenda is revealed, the owner of this card must predict the outcome. Each other player casting votes on a different outcome has their total votes cast reduced by the number of tokens on this card. If the prediction is correct, the owner places 1 additional token on this card. Otherwise, remove all tokens from this card and attach it to Politics. After a player resolves the primary ability of Politics, they give this card to a player other than the speaker.