Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Ethereal Glade Nexus Construction

Elect System With A Non-Supernova Anomaly And No Planets Place the ethereal glade nexus token in the elected system. At the end of the status phase, the player with 5 or more non-fighter ships in that system gains 1 VP and places their control token on this card. Then, they gain their breakthrough. For each of their control tokens on this card, the defender applies +1 to their combat and unit ability rolls in the system with the ethereal glade nexus token. At the end of their turn, a player may discard their control token from this card to ready any 1 card. The proponent of the elected system: May remove up to 3 ships of any player from the elected system.
Agenda – Law

Law

Elect System With A Non-Supernova Anomaly And No Planets

Place the ethereal glade nexus token in the elected system. At the end of the status phase, the player with 5 or more non-fighter ships in that system gains 1 VP and places their control token on this card. Then, they gain their breakthrough.

For each of their control tokens on this card, the defender applies +1 to their combat and unit ability rolls in the system with the ethereal glade nexus token.

At the end of their turn, a player may discard their control token from this card to ready any 1 card.

The proponent of the elected system: May remove up to 3 ships of any player from the elected system.

1in the deck
–chance to draw

Source: Black Spectrum – Agenda Pack