Stellar Atomics
For: Each player places 1 of their control tokens on this card. During the agenda phase, players who do not have a control token on this card cannot vote, resolve transactions, or play action cards. All players can perform the following action: ACTION: Discard your control token from this card and lose 1 victory point to destroy all units in 1 non-home system. The proponent: Chooses 1 player to gain war sun unit upgrade technology. Against: The player with the most victory points gains 1 victory point.Agenda – Law
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Law
Elect
:
For: Each player places 1 of their control tokens on this card. During the agenda phase, players who do not have a control token on this card cannot vote, resolve transactions, or play action cards. All players can perform the following action:
ACTION: Discard your control token from this card and lose 1 victory point to destroy all units in 1 non-home system.
The proponent: Chooses 1 player to gain war sun unit upgrade technology.
Against: The player with the most victory points gains 1 victory point.
1in the deck
–chance to draw