Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Total War

For: When a player destroys another player’s units during combat or by resolving unit abilities, they place a number of commodities from the supply on a planet they control in their home system equal to the combined cost of the units they destroyed. When a player gains control of a home planet that has commodities, they move those commodities to a planet they control in their own home system. All players can perform the following action: ACTION: For each revealed public objective, discard 7 commodities from planets in your home system. If you do, gain 1 victory point. Against: The player with the most victory points gains 1 VP.
Agenda – Law

Law

For: When a player destroys another player’s units during combat or by resolving unit abilities, they place a number of commodities from the supply on a planet they control in their home system equal to the combined cost of the units they destroyed. When a player gains control of a home planet that has commodities, they move those commodities to a planet they control in their own home system. All players can perform the following action:

ACTION: For each revealed public objective, discard 7 commodities from planets in your home system. If you do, gain 1 victory point.

Against: The player with the most victory points gains 1 VP.

1in the deck
–chance to draw

Source: Black Spectrum – Agenda Pack