Gravleash Maneuvers
Before you roll dice during space combat, apply +X to the results of 1 of your ship's rolls, where X is the number of ship types you have in the combat. During movement, your non-fighter ships' move values are equal to the highest move value amongst moving ships in the system they started in.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
:
Before you roll dice during space combat, apply +X to the results of 1 of your ship's rolls, where X is the number of ship types you have in the combat.
During movement, your non-fighter ships' move values are equal to the highest move value amongst moving ships in the system they started in.
ClarificationsSelect rulings confidence level
- If a ship has its movement value increased by an ability, then other ships will have their movement values increased to match the modified value.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
- If the Letnev player owns the Fighter II unit upgrade technology, another ship may have its move value increased to match that of a Fighter II in that system.
- If the Letnev player owns the Fighter II unit upgrade technology, another ship may have its move value increased to match that of a Fighter II in that system.
- If a ship has its movement value increased by the Gravity Drive technology, then other ships will have their movement values increased to match the modified value.
- If a ship has its movement value increased by the Gravity Drive technology, then other ships will have their movement values increased to match the modified value.
- If a ship has its movement value increased by the Gravity Drive technology, then other ships will have their movement values increased to match the modified value.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord