Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Celdauri Trade Confederation

Source: Discordant Stars

Starting Units

Ground forces
Structures

Home System

  • Louk

    21

  • Auldane

    13

Commodities

4

Starting Technologies

Choose 2 of these 3.

Options to choose from

Faction Abilities

Projection of Power

At the start of any space combat in a system that is adjacent to or contains 1 or more of your space docks, choose up to 1 ship in that system to gain ANTI-FIGHTER BARRAGE 6 during that combat.

Industrialists

During setup, place 1 additional space dock in your reinforcements.

Faction Units

Trade Port I

Celdauri Trade Confederation Space Dock

This unit's PRODUCTION value is equal to 2 more than the resource or influence value of this planet.

Up to 3 fighters in this system do not count against your ships' capacity.

ANTI-FIGHTER BARRAGE 6 (×2) · PRODUCTION X

Flagship

Supremacy

You may use the PRODUCTION ability of other player's space docks in this system to produce ships.

SUSTAIN DAMAGE · ANTI-FIGHTER BARRAGE 6 (×2)

8cost
7 (×2)combat
1move
6capacity

Mech

Minuteman

DEPLOY: After a player activates a system, you may spend 1 trade good or 1 commodity to place 1 mech on a planet in that system that contains 1 of your space docks.

SUSTAIN DAMAGE

2cost
6combat

Monument

Hyperlane Relay

During the "Commit Ground Forces" step:

You can commit ground forces on this planet to planets that contain your space docks, if this system does not contain 1 of your command tokens.

Placement
Cultural

Leaders

George Nobin
agentEsteemed Merchantman
Unlock: Always Unlocked

At the end of a player's tactical action:

You may exhaust this card to allow that player to spend 2 trade goods or 2 commodities to place 1 space dock from their reinforcements on a planet they control in the active system.

Henry Storcher
commanderStarbase Commander
Unlock: Have 1 space dock on the game board not in or adjacent to your home system.

After you activate a system that contains 1 or more of your space docks, gain 1 commodity.

Your ships may treat systems that contain 1 or more of your space docks as adjacent to each other.

Titus Flavius - Trader Mobilization Act
heroMerchant Admiral - Merchant Rearmament
Unlock: Have 3 scored objectives.

After a player activates a system other than Mecatol Rex:

You may place 1 space dock on a planet you control in that system, convert each of your commodities to a trade good, and use the PRODUCTION ability of each of your units in the active system. Then, purge this card.

Faction Promissory Note

Trade Alliance

When you receive this card, if you are not the Celdauri player, you must place it faceup in your play area.

While this card is in your play area, you can use the Celdauri player's commander ability, if it is unlocked.

If you activate a system that contains 1 or more of the Celdauri player's units, return this card to the Celdauri player.

Breakthrough

Trade Protectorate

When you gain this card, place the Celagrom flagship card on your faction sheet. Then, place the Celagrom token in a system that contains your ships, if able.

The Celagrom token is a second flagship with the attributes, abilities, and ability text on the Celagrom flagship card.

Synergy
WarfareCybernetic
Celagrom

At the start of space combat, you may produce 1 hit and assign it to 1 of your opponent’s ships.

While you control another flagship, this unit rolls 1 additional combat die.

SUSTAIN DAMAGE · BOMBARDMENT 5

5cost
5combat
1move
2capacity

Faction Technologies

At the end of your turn, you may exhaust this card and spend 1 token from your strategy pool to remove a command token from a system that contains 1 or more of your space docks.

Prerequisites: WarfareWarfare

Celdauri Trade Confederation Space Dock

This unit's PRODUCTION value is equal to 4 more than the resource or influence value of this planet.

Up to 3 fighters in this system do not count against your ships' capacity.

This unit may use its ANTI-FIGHTER BARRAGE during each round of space combat.

ANTI-FIGHTER BARRAGE 6 (×2) · PRODUCTION X

Prerequisites: CyberneticCybernetic

Celdauri Trade Confederation Space Dock

This unit's PRODUCTION value is equal to 5 more than the resource or influence value of this planet.

Up to 4 fighters in this system do not count against your ships' capacity. This unit may use its ANTI-FIGHTER BARRAGE during each round of space combat.

During your turn, you may treat this space dock and this planet as if they were in your home system.

ANTI-FIGHTER BARRAGE 6 (×2) · PRODUCTION X

Prerequisites: CyberneticCybernetic

Other Components

Celdauri Space Dock token