Kortali Tribunal
Starting Units
Home System
- Ogdun
20
- Brthkul
13
Commodities
3
Starting Technologies
When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those units may roll 1 additional die.
When 1 or more of your units use unit abilities, 1 of those units may roll 1 additional die.
When the result of your non-fighter ships' combat rolls exceeds that ship's combat value by 3 or more, your opponent cannot assign that hit to a fighter unless they first destroy 1 of their fighters in the active system.
When your units make a roll for a unit ability, you may choose 1 of those units to roll 1 additional die.
You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.
During the action phase, you can exhaust planets you control that have technology specialties to gain 1 trade good.
You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.
At the end of your turn, you may discard 2 action cards to explore a readied planet you control.
When researching technology, you may use technology specialties without exhausting planets, even if they are exhausted.
During your turn, you may exhaust this card and a planet with a technology specialty to ready 1 technology you own of a matching color. That technology cannot have more prerequisites than the number of matching specialties on planets you control. This counts as using specialties for SYNERGY and other game effects.
Faction Abilities
When you spend a command token to resolve the secondary ability of the "Warfare" strategy card, you may resolve the primary ability instead.
You can use the Warfare primary ability when you pay for its secondary ability.
At the start of a ground combat on an exhausted planet you do not control, you may produce 1 hit and assign it to 1 of your opponent's ground forces on that planet.
Produce one hit at the start of offensive ground combats on exhausted planets.
Flagship
After you win a space combat in this system, you may have this ship become damaged to gain 1 command token.
Gain command tokens via combat.
SUSTAIN DAMAGE · BOMBARDMENT 3
Mech
This unit cannot lose its PLANETARY SHIELD.
Has planetary shield and better combat.
SUSTAIN DAMAGE · PLANETARY SHIELD
Monument
When a non-fighter, non-infantry unit you control is destroyed in this system, roll a die. If you roll equal to or higher than that unit's combat value, or 8 if that unit has no combat value, produce 1 hit against another player's ships in this system.
Leaders
When a player wins a ground combat:
You may exhaust this card to allow that player to take 1 relic fragment their opponent owns, at random, if able.
Can steal relic fragments when winning ground combat.
During the first round of a combat, you may cancel 1 hit produced against your units.
Cancel one hit during the first round of combat.
When you win a combat:
You may purge this card to choose and take up to 1 of your opponent's relics. Then, for each planet you control that is a legendary planet or has a technology specialty, gain 1 command token.
Steal a relic and gain command tokens after winning a combat.
Faction Promissory Note
ACTION: Place this card faceup in your play area and remove 1 of your command tokens from the game board.
At the start of the status phase, return this card to the Kortali player.
Allows a player to unlock a system.
Breakthrough
If you have the Dreadnought II technology, flip this card and place it on top of Dreadnought II.
This unit cannot be destroyed by “Direct Hit” action cards. When this unit produces a hit, you may repair it. While this unit is not damaged, you may reroll its combat roll.
SUSTAIN DAMAGE
Faction Technologies
After you win a combat in a system, you may exhaust this card to remove 1 command token from that system.
Remove command tokens when you win combats.
Once per space combat, after 1 of your non-fighter ships is destroyed, you may produce 1 hit and assign it to 1 of your opponent's non-carrier ships.
Your non-fighter ships produce hits when destroyed.