Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

The Deepwrought Scholarate

Source: Thunder's Edge

Starting Units

Ground forces
Structures

Home System

  • Ikatena

    44

Commodities

3

Starting Technologies

During setup, research technology twice.

Faction Abilities

Research Team

When ground forces are committed, if your units on that planet are not already coexisting, you may choose for your units to coexist.

Oceanbound

When your units begin coexisting on a planet, gain an ocean card and ready it. Any time you have more ocean cards than there are planets that contain your coexisting units, discard ocean cards until you do not.

Flagship

D.W.S. Luminous

This ship can move through systems that contain your units, even if other players' units are present; if it would, apply +1 to its move value for each of those systems.

SUSTAIN DAMAGE

8cost
7 (×2)combat
1move
6capacity

Mech

Eanautic

When another player activates this system, if this unit is coexisting, you may move it and any of your infantry on its planet to a planet you control in your home system.

SUSTAIN DAMAGE · PRODUCTION 1

2cost
6combat

Monument

The Pelagion

Other players' ships in this system do not trigger space combat. After this unit is removed from a planet, choose a player with ships in that system to resolve a space combat. Repeat this until it contains no more than 1 player's ships.

Placement
IndustrialCultural

Leaders

Doctor Carrina
agentOceanographer
Unlock: Always Unlocked

When another player researches a technology:

You may exhaust this card to allow that player to ignore 1 prerequisite; if they do, you may place 1 infantry from your reinforcements into coexistence on a non-home planet they control.

Aello
commanderIkaten Kieros
Unlock: Have an ocean card in play.

When another player spends resources to research a technology:

That player may reduce the cost by 1; if they do, gain 1 commodity or convert 1 of your commodities to a trade good.

Ta Zern - Wave Function Collapse
heroScholarate Founder - The Laws Unwritten
Unlock: Have 3 scored objectives.

ACTION: Purge this card and a non-unit upgrade technology you own or from your deck; then, purge all cards with the same name owned by other players and in other players' decks.

Then, each player that purged a technology they owned researches another technology.

Faction Promissory Note

Share Knowledge

ACTION: Place this card faceup in your play area and gain 1 non-faction, non-unit upgrade technology that the Deepwrought player owns; place that technology on this card.

Return that technology to the deck and this card to the Deepwrought player at the end of the status phase.

Breakthrough

Visionaria Select

ACTION: Exhaust this card to allow each other player to spend 3 trade goods and give you 1 promissory note. Each player that does may research a non-faction, non-unit upgrade technology. You also gain each technology researched in this way.

Synergy
CyberneticBiotic

Faction Technologies

At the start of the status phase, gain 1 trade good for each ocean card in play.

Prerequisites: Biotic

At the start of the status phase, you may replace one of your non-unit upgrade technologies with a technology of the same color that has exactly 1 more prerequisite.

Prerequisites: Biotic

Other Components

Ocean Cards×5

  • Deep Abyss 1 1
  • Brine Pool 1 1
  • Coral Reef 1 1
  • Ice Shelf 1 1
  • Lost Fleet 1 1