Command Tokens
LRR §20Rules Reference
Command tokens are a currency that players use to perform actions and expand their fleets.
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20.1Each player begins the game with eight tokens on their command sheet: three in their tactic pool, three in their fleet pool, and two in their strategy pool.
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aCommand tokens in the strategy and tactic pool are placed with the faction symbol faceup.
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bCommand tokens in the fleet pool are placed with the ship silhouette faceup.
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20.2When a player gains a command token, they choose which of their three pools to place it in.
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20.3A player is limited by the amount of command tokens in their reinforcements.
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aIf a player would gain a command token but has none available in their reinforcements, that player cannot gain that command token.
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bIf a game effect would place a player’s command token from their reinforcements and none are available, that player must take a token from a pool on their command sheet, unless the token would be placed into a system that already contains one of their command tokens.
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20.4During the action phase, a player can perform a tactical action by spending a command token from their tactic pool; they place the command token in a system.
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20.5After a player performs a strategic action during the action phase, each other player can resolve the secondary ability of that strategy card by spending a command token from their strategy pool.
- aA player does not spend a command token to resolve the secondary ability of the Leadership strategy card.
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20.6If a game effect would place a player’s command token in a system where they already have one, they place the token in their reinforcements instead. Any effects that resolve by placing that token are resolved as normal.
Sources
LRR: Living Rules Reference §20tirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord