Trade Goods
LRR §93Rules Reference
A trade good represents a player’s buying and trading power beyond their planet’s raw resources.
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93.1Trade goods and commodities are represented by opposite sides of the same token.
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93.2When a player gains a trade good, they take a trade good token from the supply and place it on the trade good area on their command sheet, making sure the trade good side is faceup.
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93.3A player can spend trade goods at any time during the game.
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93.4A player can spend a trade good in one of the following ways:
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aIn place of spending one resource.
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bIn place of spending one influence. However, trade goods cannot be spent to cast votes during the agenda phase.
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cTo resolve an effect that specifically requires that a trade good be spent.
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93.5A player can exchange their trade goods with other players during a transaction.
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93.6When a player receives a commodity token from another player, the player who received that token places it in their trade good area with the trade good side of the token faceup.
- aThat token is no longer a commodity token; it is a trade good token.
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93.7Trade good tokens come in values of one and three. A player can swap between these tokens as necessary.
Sources
LRR: Living Rules Reference §93tirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord