Hyperlane Development Program [Absol]
For: The player who cast the most votes "For" may research 1 propulsion technology. Non-anomaly systems that contain no planets do not cost movement for ships to move through. Players may allow other players' ships to move through their ships in those systems. Against: Exhaust the Trade strategy card. All players return 3 trade goods to the supply, or all of their trade goods if they have less than 3. The player who cast the most votes "Against" may place 1 cruiser or destroyer from their reinforcements in each system that contains their ships and no planets or anomalies.This is just a preview.This version is not currently in your build – your build uses the version.
Law
Elect
:
For: The player who cast the most votes "For" may research 1 propulsion technology. Non-anomaly systems that contain no planets do not cost movement for ships to move through. Players may allow other players' ships to move through their ships in those systems.
Against: Exhaust the Trade strategy card. All players return 3 trade goods to the supply, or all of their trade goods if they have less than 3. The player who cast the most votes "Against" may place 1 cruiser or destroyer from their reinforcements in each system that contains their ships and no planets or anomalies.