Mutiny
For: All players who voted "For" gain 1 VP. If all able to vote players voted "For," the speaker gains 1 additional VP. The proponent: Takes the speaker token before victory points are gained. Against: Each player who voted "For" loses 1 VP and must give the speaker 1 promissory note from their hand. If all able to vote players voted "Against" or abstained, the speaker and the other than speaker dissenter gain 1 VP.This is just a preview.This version is not currently in your build – your build uses the version.
Directive
Elect
:
For: All players who voted "For" gain 1 VP. If all able to vote players voted "For," the speaker gains 1 additional VP.
The proponent: Takes the speaker token before victory points are gained.
Against: Each player who voted "For" loses 1 VP and must give the speaker 1 promissory note from their hand. If all able to vote players voted "Against" or abstained, the speaker and the other than speaker dissenter gain 1 VP.
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ClarificationsSelect rulings confidence level
- Players gain and lose victory points in speaker order.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord