Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Regulated Conscription

For: The player who cast the most votes "For" gains 1 trade good for every industrial planet they control. When a player produces units, they produce only 1 fighter or infantry for their cost, instead of 2. Against: The player who cast the most votes "Against" must give 1 promissory note to the other player with the most Industrial planets. At the start of the strategy phase, players who voted "Against" or abstained must exhaust all of their industrial planets.
Agenda – Law

Law

For: The player who cast the most votes "For" gains 1 trade good for every industrial planet they control. When a player produces units, they produce only 1 fighter or infantry for their cost, instead of 2.

Against: The player who cast the most votes "Against" must give 1 promissory note to the other player with the most Industrial planets. At the start of the strategy phase, players who voted "Against" or abstained must exhaust all of their industrial planets.

1in the deck
–chance to draw

Source: Absol

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