Axis Order – Carrier
Cost: 2 · At the end of your turn: Exhaust this card to place 1 carrier from your reinforcements in a system that contains 1 or more of your ships and 1 of your command tokens. At the start of the status phase, if this card is exhausted, return it to the Axis player's reinforcements.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
:
Cost: 2
At the end of your turn: Exhaust this card to place 1 carrier from your reinforcements in a system that contains 1 or more of your ships and 1 of your command tokens. At the start of the status phase, if this card is exhausted, return it to the Axis player's reinforcements.