Hesh and Prit - Perfect Synthesis
Architect Savants - Forge Legend
ACTION: Gain 1 relic and perform the secondary ability of up to 2 readied or unchosen strategy cards; during this action, spend command tokens from your reinforcements instead of your strategy pool. Then, purge this card. Unlock: Have 3 scored objectives.This is just a preview.This version is not currently in your build – your build uses the version.
Hero
Elect
ACTION:
Gain 1 relic and perform the secondary ability of up to 2 readied or unchosen strategy cards; during this action, spend command tokens from your reinforcements instead of your strategy pool.
Then, purge this card.
Unlock
Have 3 scored objectives.
ClarificationsSelect rulings confidence level
tirules.com
- The Naaz-Rokha player may choose to perform the secondary ability of zero, one or two strategy cards.
- The Naaz-Rokha player cannot choose the same strategy card twice.
- The Naaz-Rokha player must choose which strategy cards they will perform the secondary abilities of before they resolve any of those abilities.
- When resolving the abilities of two strategy cards, they may be resolved in either order. Game objects affected by the first strategy card ability may be affected by the second.
- For example, say the Naaz-Rokha player chooses to resolve the secondary abilities of the Diplomacy and Warfare strategy cards. They may resolve the Diplomacy ability first to ready some planets, then exhaust those same planets to pay for the units they produce with the Warfare ability. Alternatively, they may resolve the Warfare ability first, exhausting some of their readied planets to pay for the units they produce, then resolve the Diplomacy ability to ready those same planets.
- If a player is eliminated, the strategy cards that they had are considered “unchosen”.
- If the Naaz-Rokha player has no command tokens in their reinforcements, they must use a command token from their command sheet when performing the secondary ability of the strategy cards.
- If the Naaz-Rokha player has the Muaat player’s Alliance promissory note, they will not gain a trade good from it when they use their Perfect Synthesis ability.
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Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord