Ragh's Call
After you commit 1 or more units to land on a planet: Remove all of the Saar player's ground forces from that planet and place them on a planet controlled by the Saar player. Then, return this card to the Saar player.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
After you commit 1 or more units to land on a planet:
Remove all of the Saar player's ground forces from that planet and place them on a planet controlled by the Saar player.
Then, return this card to the Saar player.
Versions of this cardSelect one to preview
ClarificationsSelect rulings confidence level
tirules.com
- Playing Ragh’s Call will prevent ground combat from occurring on that planet.
- Any PDS on the planet remain. They might produce hits during the Space Cannon Defense step.
- All of the Saar player’s ground forces must be placed on the same planet.
- Any damaged mechs remain damaged.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord