Anti-Intellectual Revolution
For: Each player who voted "For" or abstained returns 1 technology they own with the most prerequisites to their technology decks. Double the prerequisites on all technologies. Against: Exhaust the Technology strategy card. Any player who voted "Against" or abstained destroys a number of their units on the game board with a combined cost of at least 6 resources.Agenda – Law
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Law
Elect
:
For: Each player who voted "For" or abstained returns 1 technology they own with the most prerequisites to their technology decks. Double the prerequisites on all technologies.
Against: Exhaust the Technology strategy card. Any player who voted "Against" or abstained destroys a number of their units on the game board with a combined cost of at least 6 resources.
1in the deck
–chance to draw