Covert Legislation
When this agenda is revealed, the speaker draws the next card in the agenda deck but does not reveal it to the other players. If it is Emergency Session, it is revealed and the speaker draws the next card instead. The speaker reads the eligible outcomes aloud (for, against, elect player, etc.); the other players vote for these outcomes as if they were outcomes of this agenda, without knowing their effects.This is just a preview.This version is not currently in your build – your build uses the version.
Directive
Elect
:
When this agenda is revealed, the speaker draws the next card in the agenda deck but does not reveal it to the other players. If it is Emergency Session, it is revealed and the speaker draws the next card instead.
The speaker reads the eligible outcomes aloud (for, against, elect player, etc.); the other players vote for these outcomes as if they were outcomes of this agenda, without knowing their effects.
Versions of this agendaSelect one to preview
InteractionsSelect rulings confidence level
- Bribery must be played before the agenda is revealed.
- Bribery must be played before the agenda is revealed.
- Confounding Legal Text must be played before the agenda is revealed.
- Confusing Legal Text must be played before the agenda is revealed.
- Confusing Legal Text must be played before the agenda is revealed.
- Deadly Plot must be played before the agenda is revealed.
- If Veto action card would discard Covert Legislation, both it and the hidden agenda are discarded.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord