Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Inheritance Systems

When you research a technology, you may spend 2 resources and exhaust this card to ignore all of that technology's prerequisites. After an invasion in which you gained control of a planet that contains 1 or more structures of another player, you may exhaust this card to gain 1 non-faction technology owned by that player.
The L1Z1X MindnetTechnology – Cybernetic

Cybernetic

When you research a technology, you may spend 2 resources and exhaust this card to ignore all of that technology's prerequisites.

After an invasion in which you gained control of a planet that contains 1 or more structures of another player, you may exhaust this card to gain 1 non-faction technology owned by that player.

Prerequisites: CyberneticCybernetic

Source: Black Spectrum

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tirules.com
  • The two resources for Inheritance Systems must be paid in addition to and separately from any other costs paid to research the technology. For example, if the L1Z1X player is performing the secondary of the Technology strategy card, they cannot spend the five resources of [0.0.0] plus one trade good to pay for the costs of both Technology and Inheritance Systems. Instead, they would have to spend [0.0.0] to pay for the cost of Technology, wasting the fifth resource, then spend two trade goods to pay for the cost of Inheritance Systems.