Magen Defense Grid
Your war suns cannot be damaged or destroyed by your opponent's action cards. Your units apply +1 to their space cannon rolls against units within the same system. At the start of ground combat, for each of your units with PLANETARY SHIELD on the planet, produce 1 hit and assign it to 1 of your opponent's ground forces.This is just a preview.This version is not currently in your build – your build uses the version.
Warfare
Elect
:
Your war suns cannot be damaged or destroyed by your opponent's action cards.
Your units apply +1 to their space cannon rolls against units within the same system.
At the start of ground combat, for each of your units with PLANETARY SHIELD on the planet, produce 1 hit and assign it to 1 of your opponent's ground forces.
Versions of this cardSelect one to preview
ClarificationsSelect rulings confidence level
- Hits from Magen Defense Grid cannot be produced if all of a player’s units in combat that had the PLANETARY SHIELD ability have lost it.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
- If Disable results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet during that invasion.
- If a war sun’s ability results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet.
- If a war sun’s ability results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord