Salvage Operations
After you win or lose a space combat, gain 1 trade good; if you won the combat, you may also produce 1 ship in that system of any ship type that was destroyed during the combat.This is just a preview.This version is not currently in your build – your build uses the version.
Cybernetic
Elect
:
After you win or lose a space combat, gain 1 trade good; if you won the combat, you may also produce 1 ship in that system of any ship type that was destroyed during the combat.
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tirules.com
- The produced unit must be paid for.
- If the space combat ends in a draw, Salvage Operations has no effect.
- If the Mentak player wishes to place a unit using their Salvage Operations ability, but there are none of that type left in their reinforcements, they can remove a unit of that type from any system that does not contain one of their command tokens and place that instead.
- If the opponent has a faction-specific ship, including their flagship, destroyed, the Mentak player may use their Salvage Operations to produce a generic ship of the same type, or their Fourth Moon, as appropriate.
- The Mentak player cannot produce ground forces using Salvage Operations, even if their opponent has the ability to treat a ground force as a ship.
- The Mentak player cannot produce a war sun unless they have their war sun technology.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
tirules.com
- The Mentak player cannot use the ability of their Salvage Operations technology until after the window in which to score Demonstrate Your Power.
- The Mentak player cannot use the ability of their Salvage Operations technology until after the window in which to score Demonstrate Your Power.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord